Tyranny of Dragons

Daggerford Investigations Part 4
Having a Devil of a Time

With the defeat of the Ogre magi the hero’s headed back to the caravan for a well deserved rest. Jareath took the time to divide up the booty (340gp, 8sp, 3cp to be exact for the lawful). Errich claims “The Black Pearl” and pays the difference. The hero’s sleep is interrupted by strange dreams (Cthulhu again) this time finishes with a voice saying.

“The bells toll, the gate swings wide” …… and the party wake to the sound of trumpets (heralds) from Daggerford.

The Duke is making a proclamation and a crowd is forming outside the Dukes abode. Heavy black clouds coat the sky, but no thunder or lightning yet. The crowds quietens down as Duke Maldwyn Daggerford appears on the balcony. Most of the party notice that the Duke is strangely emotionless.

blah….. blah …. gone evil….. bar Daggerford gates, ban the good guys. (Oh look my weak mind is being controlled).

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As he finishes the speech a Bone Devil appear on the roof of the manor. Cackling manically. The crowd flee…. and some guards, 6’ red skinned, glowing orange eyes Fiend Guards appear at the gate. As the hero’s survey the scene they hear the temple roof of Amaunater collapse and see pillar of fire erupt from the temple ruins.

As Sir Axialrod asks Fiend Guards to surrender, one of the Fiend Gurads change into large red wolf-like creatures with glowing orange eyes. Que battle music. Azim, Errich and Ulfgrim position themselves. Ulfgrim casts Protection from Evil. Jareath stood still and loosed an arrow from the long bow of warning at the Bone Devil, but misses. The dog hisses a warning. Then Sir Axialrod moves up hits it with a sword and knocks him over with his shield. Janthyra casts a spell Tarsha’s Hideous Laughter, but it resists the effect. Azim hits it the prone dog multiple times. Errich moves back and shoots the dog fighting his friends.

Ulfgrim hits the dog as well. As the Bone Devil cackles the Fiend Guards attack. The remaining Fiend Guard sees an opening and sinks his claw into Ulfgrim. Sir Axlialrod drives his sword into the Dog fiend. With hiss the beast disappears into a cloud of sulfur and smoke. Poof. Jareath finally acts, missing the Bone Devil and Janthyra misses with her Witch Bolt.

More Fiends Guards (three) are seen leaving the Keep for the Gate House. Azim hits the other Fiend Guard. Errich yells. “We must leave to fight another time” and then shoots the Fiend Guard. Ulfgrim hits the Fiend Guard with his hammer and his Spiritual Hammer. Jareath then hits the Bone Devil with his longbow. Sir Axialrod then smites the other Fiend Guard turning him into an ash cloud as well. Janthyra casts Armour of Agathys.

The hero’s debate what to do. Azim waits for more Fiend Guards to arrive. Errich also waits. Jareath hits the Bone Devil again. The three Fiend Guards arrive and two go Invisible. Two troops of Daggerford guards are seen coming from the town, they are led by a large purple Fiend Guards. Sir Axialrod moves to follow the halfling. Followed by the party making a hasty retreat. Ulfgrim opposes running away and just walks twice. The evil doers don’t give chase.

As the hero’s slink into the town everything quietens down. Villagers are seen locking up, shutting doors and removing the fair stands. The hero’s head to the last known whereabouts of Sir Isteval, his house. As the hero’s slip through the town we pass patrols led by Fiend Guards, noticing that the human guards look somewhat unsettled. Arriving at Sir Isteval’s the hero’s find his door unlocked (when checked by Errich). Searching the house we find it empty. All they find is a gold coin sitting on a table. Recalling that they had a feast at a tavern called the “Lady Luck” the party heads that way.

Without the ability to hide weapons the party sneak (with the help of Azim’s Pass without Trace) to the “Lady Luck” tavern. Inside it is quiet. We recognize a Halfling called Curran….. “oh, here are the hero’s” with Azim taking him to task about his sarcastic attitude. He tells us that Sir Isteval and the priests are in hiding. He looked at the party with pleading eyes and asked us to help as the Duke was not truly evil.

Party Plan:
- Sneak to Temple.
- Stop the fiends appearing
- Free the Duke.
- Have a party.

Again with Azim’s help they arrive at the ruined temple. The temple is mostly made of stone with decorations to make it look like a shining sun….. where the roof stood a column of fire has taken its place.

OOC: Party Name, STAG PARTY (well it is where we got the only magical weapon the party has)

The STAG PARTY follows the lead of Sir Axialrod and try to sneak into the Temple by left side door. Inside they hear laughter coming from a room, Sir Axialrod comments “Honestly who laughs at the burning of a Temple”. Bursting in the party find two individuals playing dice. Both wearing Spiked Plate and have a large black hand on them (Evil worshipers of Bane).

OOC: We thought Bane had died in the Time of Troubles.

Errich moves to the doorway and prepares to throw a dagger. Jareath uses Visious Mockery on the female (named Farji). Errich misses as Azim got in his way. Azim hits the male bane worshiper three times with his fists. Jathyra does nothing visible to the party and stands there sighing. Sir Axialrod moves in and cleaves the bane worshiper in two. Errich misses again, as does Jareath with his bow. Azim throws two darts, one hitting with surprising force. Janthyra hits with two blasts of crackling energy, Eldrich Blast. Ulfgrim hits Farji with his hammer. Errich seeing an opening, kills Farji with his thrown dagger, then moves in to pickup his two daggers.

Janthyra notices a door open and another Bane Priests are starts to emerge. An Eldrich Blast hits him in the chest. A warning appears in the party mind…… Janthyra has turned into a witch…..sorry Warlock. She then slips into the room. Sir Axialrod moves into the corridor and hits him. With Ulfgrim’s help the Bane Priest is killed. THe next room is an office. The Bane Priests only have their Plate Armour and Morning Stars, no secret plan/notes can be found.

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Stag Party continue to search the Temple, the next room contains a Hell Hound. Que more battle music. Sir Axialrod moves in and hits it twice. As does Azim, who hits it three times. Janthyra casts Frost Bite from the doorway then moves away. Then Jareath sledges from the doorway causing its heart to stop. The Hell Hound disappears into a cloud of acidic smoke leaving nothing but bits of blackened charred fir on the ground.

OOC: Hell Hounds now breath like Fire Ball, kudos’ to them.

The party take some vials of Holy Water. The Stag Party moves up the stairs as the day ends.

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Daggerford Investigations Part 3
Paladins, Bookshops and Evil

This episode begins with the hero’s climbing the stairs of the Reality Wrinkle book shop.

The room above is dominated by a large table with two half eaten breakfasts on it. Apart from this there is nothing here. Level three has two people. a man and a woman standing in front of a “gently wafting” curtain. Both are lined with frost wearing blue robes. As the hero’s enter the room the woman welcomes the hero’s….

“Welcome guests, are you here to see the gate open….”

No is answer. Expressions harden, hands grip weapons tighter and reach for spell components… cue battle music.

Sir Axialrod strides forth and swings his mighty sword, the attack is foiled by Mage Armour. The male Warlock attempts to cast a spell but it fails (Tarshers Hideous Laughter). The female Warlock casts a spell trying to remove all the moisture from Sir Axialrods body. Janthyra moves in and casts Witch Bolt hitting both enemy combatants. Jareath cast Disonant Whisper hitting the male Warlock again. Errich assists Ulffgrim stride forth and with a mighty blow from his blessed hammer “Sharkslayer” kills him. Azim contemplates the nature of the uniform.

Sir Axialrod attacks, hitting the female Warlock and is hit by a blast of frost (Armour of Agathys)…. almost turning him into a metal clad Popsicle. He then beats a hasty retreat, staggering down the stairs next to the halfling. The female Warlock then released an Eldrich Blast at Janthyra. Janthrya continues to use her Witch Bolt to drain the Warlock. Jareath slips beside the female Warlock stabbing her with his rapier. Errich snuck through the gaps between everyone’s legs and hit her from behind. Finally Ulfgrim calls upon the power of his Goddess to blast the Warlock with radiant energy (Guiding Bolt). With the battle over Ulfgrim calls on his Goddess again to heal the heavily damaged party. Final Talley Servant of Berronar Two, Evil scum Warlocks, Zero

After a quick search (loot) if the bodies, magical slippers, a potion of healing, a wand and a ring are found…. a horde of treasures! Nothing to suggest the paladin Sir Isteval was stuck in the floorboards up here.

Down stairs. The warp taint is strong down here, and affects Azim and Errich. A meeting room. Most of the party hear the hideous gibbering coming from a door. Errich pipes up with the idea to block sounds from the room. Azim uses his Ki to cast Silence.

Sir Axialrod kicks in the door. Three figures are revealed (two men in robes and a Gibbering Mouther) and man lying curled in a ball on the ground. The room is just wrong…. angles, distance space. With no sound Jareath fires his bow and hits a robed man. Without sound a look of frustration passes over their faces, followed by tears. Both then pull short spears from their robes and attack the plate wearing fighter. Azim throws darts at the Gibbering Mouther, Sir Axialrod also attacks. Ulfgrim moves in and attacks a silenced unhappy warlock.

Janthrya moves up stairs, Errich shoots under the legs of the table hitting the Gibbering Mouther. The Gibbering Mouther uses it’s spit to flash bang and then fails to bite Sir Axialrod. Various shots/attacks hit the Gibbering Mouther who quivers with the impacts and falls to the sustained attacks. The first warlock is killed by Ulfgrim, the second is killed by Sir Axialrod. The party recognize Sir Isteval as the man on the ground. Being surrounded by the strange otherworldly energies have had a bad effect on Sir Isteval.

The party escort Sir Isteval back to his house, and by the time they return he has recovered most of his wits. With the cult neutralized the party return to the guard house. Using the short rest to attune the magic items.

Slipper of Spider Climbing
Wand of Magic Missile (7)
Ring of Jump

As the hero’s rest they are invited to attend a feast in their honor at the “Lady Luck” tavern. The presentation is made by the Duke’s sister, Lady Morwen Daggerford each hero with a Silver Broach with a Deep Purple Amethyst. As the hero’s leave the feast they hear a loud clear voice….

“Hey hero’s” and from an alleyway a figure casts a spell Cone of Cold, an Ogre Magi.

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The blast hits Jareath. The Ogre Magi then ducks back down the ally. Jareath follows the creature casting Dissonant Whisper which causes the Ogre Magi to flee. Errich reacts next and climbs a building and see’s someone lurking above Jareath and yells a warning.

Janthyra users her new slippers to climb the building and cast Witch Bolt hitting the Assassin. Sir Axialrod moves up the alley throws a dagger and maneuvers Jareath back beside him. As the hero’s engage the Assassin another Assassin emerges out of the dark and strikes down Janthyra. Poison and Sneak do a good number. Azim blasts the first Assassin off the roof.

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Jareath climbs the roof which causes Errich to be brave and get behind the Assassin. Sir Axialrod climbs up as the Ogre Magi materialises out of a cloud of gas. He then attacks Jareath with his huge Glaive. The Assassin luckily misses. After hearing the plaintive cries of his fellow hero’s, Ulgrim climbs up and heals Janthyra with Healing Word. Saving her from imminent death. Jareath casts Heats Metal on the Ogre Magi, somewhat enraging it. Errich hits the Assassin. Janthrya casts Shocking Grasp on the Ogre Magi. Sir Axialrod drives his sword through the Assassin and maneuvers Janthyra out of harms way.

The Ogre Magi misses with the Glaive but pushes Jareath off the roof. No super hero landing. Azim sees the others in trouble and sprints up the roof and attacks the Ogre Magi with his Fists. Stunning Fist! With the Ogre Magi stunned Ulfgrim casts Sacred Flame and also Spiritual Weapon, both of which hit the Ogre Magi. Jareath, lying on the ground below casts Dissonant Whisper creating discord within it’s evil mind. Errich slips behind the Ogre Magi and manages to do a little damage. Janthyra casts Scorching Ray, but is obviously still hurting from the earlier assault only hits with only one bolt. Sir Axialrod, Azim and Ulfgrim concentrate their efforts and beat on the Ogre Magi.

Back to Jareath, still on the ground. Seeing the Ogre Magi still holding on, focuses his will and with one final push of his Heat Metal spell causes the spell to glow white hot almost cooking Ogre magi in his armour. A final scream of pain passes its lips as it falls topples off the roof with a resounding spat.

The Assassin and cooked Ogre Magi are searched. A Massive Glaive and some poison bolts and a couple of Short Swords. No secret note or evidence. Someone wanted the hero’s dead but who?

Day / Night ends.

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Daggerford Investigations Part 2
Murder, rats, madness and evil continues

This episode begins with the hero’s in the Daggerford Bell tower surrounded by the bodies of their enemies in the were-rat nest. This time we find Janthyra staring off into space, contemplating the nature of the universe.

As the hero’s exit the Daggerford Bell Tower the hero’s find they are ringed by what appears to be 7 town militia/guards. Rather than attack, the hero’s agree to surrender (and explain) to the Duke Maldwyn Daggerford. Suddenly a humanoid bursts out of the darkness and caves in the skull of a guard. Splat. The humanoid is gray, covered in fur skins and without eyes….Jareath cries out in shock as he recognizes it as a Grimlock a humanoid race that lives underground.

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As the shock subsides various (eight in total) other Grimlocks emerge out of the dark. Que battle music. Azim springs into action followed closely by Ulfgrim and Errich. The combined attacks of Ulfgrim and Errich kill a Grimlock. Jareath moves forward to defend a guard. As the Grimlocks attack a look of horror passes over the poor militia’s faces (as nobody thinks about the minion families). Two militia die and two of the Grimlocks flee back into the mist. The militia fight back killing a Grimlock and injuring two more. Azim also ends one, sending it back underground, this time dead. Ulfgrim moves to save a guard and dispatching another Grimlock. Errich leaves the safety of the Tower, picks up his thrown Dagger and kills the Grimlock fighting Sir Axialrod. Sir Axialrod, grumbled something about “that was my one” strode toward the last Grimlock fighting the militia, using the dead guard’s spear (so not to break the law), pushed the spear through the back and out of the front of the Grimlock. Azim and Jareath hightail it after the two escaping Grimlocks but lose them as the disappear into the dark streets and alleys of Daggerford.

With two dead guards the remaining guards offer to escort us to their Lieutenant, named Miller. Or Lieutenant Dan as Jareath calls “her”. They are escorted across the courtyard. Jareath spins (sorry tells) the heroic tale of the were-rat warren and saving of the militia outside the Bell Tower. She nods sagely to the inspired verses of Jareath who somehow turned it into a dramatic tale with musical accompaniment. After finally closing her mouth she explains that everything seems to be falling apart without the local hero, a Paladin called Sir Isteval (of Amaunator), who seems to be missing as well . Lieutenant Miller agrees that the hero’s can carry weapons openly (providing Errich with a warrant) and asks if the hero’s can check in on Sir Isteval and then track the Grimlocks who attacked the Bell Tower.

Ulfgrim with the help of musical accompaniment, his silver Goddess and Azim track the Grimlocks to an abandoned warehouse on the outskirts of Daggerford. The trail leads to a window not boarded up. The remaining doors are boarded rather heavily. Jareath pushes Errich out of the way and climbs up the side of the building to look in the window. But even his heightened Elven sight has difficulty in the pitch black. The room behind the window appeared dark and foreboding. Jareath released three Light spells (with a soft yellow hue) and leans out the window and gestures at the remaining party members to come-on-in. Dark muttering could be heard from behind a wall. As Jareath creeps forward to investigate he disturbed a rat and screams (the debate to this day is weather it is a “manly” scream). Like a bad horror movie really. With surprise out of the question Sir Axlialrod climbs up ….. and calls out a “you-who” followed by the other party members. The party catch a glimpse of the Grimlocks before everything goes dark (a Darkness spell). Out of this magic darkness a Grimlock hits Ulfgrim, who is standing on the stairs down from the loft.

Sir Axlialrod leaps off the landing, trying to do a “super-hero landing” but no one sees it….. so it didn’t happen. Jareath tried to cast Light again….. but the spell fails as its magic dissipates. Azim also leaps off the balcony, then uses his innate Ki ability to give himself Dark Vision. Errich helps Ulfgrim hit the Grimlock who returns the favor. In the pitch black one Grimlock also strikes Sir Axialrod. Another Grimlock struck form the other side but only hit his armour. Sir Axialrod misses due to the magical darkness. Jareath sang a ditty to inspire Sir Axialrod. Azim edged around an inside wall and bangs into Sir Axialrod (he could tell with a simple meat and potato check). Errich cheers on Ulfgrim again. Sir Axialrod kills a Grimlock and Azim dives through the middle of combat and gets hit for his trouble. Ulfgrim finally kills the Grimlock in front of him, pushing the body down the stairs. The last Grimlock uses the darkness and does significant damage to Sir Axialrod’s side (sneak attack). Ulfgrim hearing a fight down the stairs moves slowly to assist Sir Axialrod hit and kill the final Grimlock.

With the final Grimlock dead the magical darkness lifts and allows half the party to see clearly. Jareath’s magic Light springs forth once again and the party find a locked chest under the stairs. Errich opens the chest revealing about 100gp in coins, a black pearl (500gp) and some scrolls (Shield, Enlarge, Tongues and Summon Wyste (Large Squid Thingy)). The party report back to Lieutenant Miller who sends the PC’s off to have long rest as they look exhausted. After breakfast (second breakfast for Errich) they report back to the Lieutenant and travel to SIr Isteval’s house.

The find Sir Isteval’s house main door was left slightly ajar, inside the house the party find two bodies in blue robes (similar to the colour warn by the miscreant on the roof-tops)…. Lieutenant Miller admits that one of the corpses had been interviewed about his involvement in a murder at a book shop called the “The Reality Wrinkle”. The Scooby Gang is off. The hero’s arrive at the bookshop to find that it’s nature matches its name…. decor, books, paintings all seem to relate to Cthulhu. Basically something is not right….. even the guy behind the counter. Jareath (with Errich annoying him) starts looking about, a lot of the books are about really esoteric type nature and ends up buying a book on bards (Notes Through the Ages).

Sir Axialrod flashed a scroll saying we had a warrant which caused the proprietor to panic and duck through the curtain at the back of the shop. Errich reacts first (checks under the counter, “borrows” the store money box, or collecting booty as Errich calls it) then amazingly grabs hold of the proprietor and pulls him back into the shop. Sir Axialrod steps forward and with a “excuse me mister” knocks him out. Jareath pulls back the curtain to investigate the back room, tables, more books, two closets, stairs up all with a feeling of reality twisting unease. One closet in the backroom has a strange “lunatic” humming coming from it, the other closet has stairs going down. The stairs going up are all confusing with strange angles. Jareath gets bored of no one helping and opens the “lunatic” closet. Inside is a red mouth monster thing (Gibbering Mouther). A least we know where the noise came from.

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As the door opens grey goop seeps out freezing Jareath in spot. The Gibbering Mouther lunatic mumblings cause Jareath to just stand there with a strange blank on his face. Sir Axialrod also falls prey to the otherworldly gibbering and attacks Jareath but misses. Azim ignores the gibbering in his mind and pulls the bard out of the way (he also ignores the grey goop. The Gibbering Mouther slithers toward Azim then and spits something like a “flash bang” grenade, causing Azim and Sir Axialrod to go temporarily blind, then tries to sink its many mouths into Azim but misses. Ulfgrim strikes the creature, and casts Spiritual Hammer which also hits home. Errich ignores its otherworldly powers steps back and shoots it. Jareath is again afflicted by the “lunatic” gibbering but strikes the creature anyway. Azim is overcome by the gibbering and just stands there. The Gibbering Mouther bites it’s own tongue, and makes a series of sad faces as Ulfgrim squishes it.

A blue robed man coated in “frost” walks down the stairs and is Viciously Mockedby Jareath. Sir Axialrod hits the man but is hit by a nasty blast of frost in return. The warlock then calls upon his strange alien powers and Black Tentacles burst from his hands and strike at Sir Axialrod. Luckily he is able to duck behind his shield and avoid many of the tentacles, still the spell leaves horrid purple wounds as the necrotic spell draws at his life energy. Ulfgrim calls upon his Silver Goddess and casts Sacred Flame and hits him with his Spiritual Hammer…… its hammer time as the warlock collapses.

Up the stairs. Dum Dum Dum

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Daggerford Investigations
Murder, Rats and Evil

Last week on the Daggerford Investigations ended with a Super Hero Landing and the killing of a slimy worm.

Dusk has fallen and we are standing in a pile of slime. The hero’s continued with the ghost investigation. Sir Axialrod stops looking left and jogged up the street.

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Errich asking why are we not looking for the man in the “Midnight Blue” robe. Azim and Errich looked from the roof and the remaining party on the ground. But Jareath could find no evidence was found. The Bell Tower it is then.

Errich approached the Tower quietly, expertly opened the door and called the remaining party members. Entering the Bell Tower, Errich opens an internal door revealing 15′ × 15′ chamber with Turven inside. Turven decided he didn’t want Errich’s pie delivery so began transforming into a were-rat. Jareath moved first, striking with his new silver rapier. Azim moved next but stubbed his toe and banged his head. Sir Axialrod moved in, did nothing. Janthyra just prepared for other attackers (coming down the tower stairs), but none eventuated. Errich snuck between Sir Axialrods’ legs stabbed the were-rat and slunk away. With attackers all around Turven tried to leap up the ropes but was cut down by the combined efforts of Azim and Sir Axialrod. Nothing was in the room. The party decided to sneak up the stairs.

The second floor had a door which Errich opened. The rat warren. Ulfgrim led the party in, surprisingly Giant Rats attacked Janthyra and Ulfgrim. One Rat took a fancy to Janthyra biting her leg repeatedly. Jareath struck from the doorway not killing the Giant Rat (were-rat). Errich threw his dagger and watched as it bite deeply. Ulfgrim missed. Azim moved to the space vacated by Jareath, squeezed the rats nuts making it mad. Sir Axialrod offered some advice and put his shield in front of Ulfgrim. Both were-rats missed. Janthyra cast Frost Bite killing the were-rat. Huzzah.

In the middle of combat Errich picked up his dagger and opened a door, despite the chirp from Jareath (something about being an amiture. Ulfgrim took the advice of Sir Axlalrod and struck the were-rat. Sir Axialrod threw his hammer, but as it was not silvered didn’t have much effect. Meanwhile out in the corridor Jareath opened his rule book and had an argument with anyone who would listen about how damage damage-resistant were-rats were taking. The soon-to-be dying rat missed his attack due to Sir Axialrod’s shield. The were-rats were finally defeated by Sir Axialrods thrown dagger.

Errich searched the rooms looking for trinkets and odds and ends…. finding some amber, topaz and lots of coins (500gp worth). Huzzah.

As the hero’s headed up the stairs a magical symbol on the wall activated, send lightning at Ulfgrim. Luckily he was able to avoid most of the blast. Ulfgrim had to call on the power of his Godess to cure himself though. On level three of the Tower another set of crowded rooms confronted the “Murder Hobbos”…. much like the rooms below. But contained nothing of value or any rats nibbling on Janthyra.

Level four contained the ropes used to activate the bells and the party could feel the crisp outside air. Also the cry of an angry rat standing on a cross beam 20’ above the hero’s. Strangely the hybrid were-rat started to cast a spell while two of his brood swung down to attack. Azim acted first started to climb some ropes, reaching the level of the were-rats. He then attempted to push the spell casting rat off the beam, but slipped on the beam. Squim (the spell casting were-rat) release his spell …. summoning a large translucent squid thingy……. Cthulhu watch out.

Errich also climbed the ropes and also tried to push one of the brood off the beam but failed. Both were-rats failed to hurt the party. Sir Axialrod attacked the squid hitting it with his dagger. Then struck with his shield but did nothing. Jareath cast Bane on enemies that could see him. Ulfgrim swung at the beast, hitting. Janthyra failed to hit with a Fire Bolt. Azim struck the lead were-rat, Squim missed. Errich struck with both daggers. Both were-rats failed to hurt the party.Sir Axialrod hit the Cthulhu Squid. The Cthulhu Squid failed to hurt the party as well. Jareath pushed his rapier slowly into the Squid killing it. Janthyra failed to hit with another spell, Witch Bolt this time. Ulfgrim hit. Azim succeeded in grappling Squim and takes a step off the beam….cool. Another super hero landing this time on Squim….. Squim got hit by the planet! Followed by a punch to the snout …… super cool! Squim now angry and hurt turns and tries to bite Azim.

Errich tried a cheap shot but misses. Then seeing himself alone with the rat scampered down the ropes.. The were-rat follows and attacked from above while holding onto the ropes. Jareath inspires Azim. Ulfgrim struck the were-rat.. Janthyra cast twin Fire Bolts killing one rat on the ground and hitting the were-rat on the ropes. Azim failed to hit Squim twice. Errich took the cowardly approach struck the rat and then disengaged out of the room. The were-rat then cried as the bards annoying tone caused him to miss Azim. Sir Axialrod then stepped forward and killed the rat. Jareath struck Squim. Ulfgrim used Sacred Flame but the were-rat dodged aside. Janthyra release another Fire Bolt killing the last bell ringer of Daggerford.

Up….. the stairs end abruptly. A gust of wind hits the hero’s faces as they look out across Daggerford. As the hero contemplate the view two Gargoyle attack, surprising everyone except Azim. Azim yells a warning and threw a dart at the Gargoyle hitting it in the chest, taking a chunk out of the Gargoyle. Jareath is bitten and clawed. Sir Axialrod is also clawed. Jareath now reacts and hits the Gargoyle. Azim throws another dart, hitting again. The Gargoyles claw Sir Axialrod. Errich encourages Jareath. Janthyra’s cast Frost Bite but failed to hurt the Gargoyle. Ulfgrim stepped forward tand hit it. As did Jareath. Azim misses with a dart throw. The Gargoyle misses Jareath, the other moved into the space vacated by Sir Axialrod, falling into the classic “stand there so we can hit you trap”. Sir Axialrod struck the Gargoyle with his shield. Errich didn’t want to throw his weapon away stepped forward praised Jareath (and had a look in his pocket…. with an disapproving look from Azim). Jareath cast Dissonant Whisper. Azim missed. The Gargoyles both hit their intended targets. Errich helped Jareath again and put the item back, Jareath noticed this time. Janthyra missed with another Fire Bolt. Ulfgrim, Jareath and Azim missed. The Gargoyles didn’t have much success either. Sir Axialrod hit. Errich pick pocked Jareath of his dagger then threw it at the Gargoyle hitting it in the eye. Janthyra hit with a Fire Bolt. Ulfgrim missed again. Jareath cast Dissonant Whisper causing it to flee away from him. He then moved behind Azim. Azim prepared to throw at the gargoyle as he came back into range, and hit. Sir Axialrod hit and knocked over the other Gargoyle. Errich stepped forward and pushed his dagger into the Gargoyles chest and watched it die. Meanwhile Ulfgrim hit the other Gargoyle. Jareath mocked the Gargoyle as Sir Axialrod nearly killed it. Errich encouraged Ulfgrim, as Janthyra blasted it to pieces with a Fire Bolt ….. battle ends.

The hero’s search the tower but find nothing.

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Caravan Continues
Daggerford and beyond

The adventurers arrived in Daggerford, most of the caravan now likes the heroes a little more and the Cultist’s like the heros a little less. Strangely Sir Axialrod seemingly ignore everyone and stared off to the left, Errich assumed he must be contemplating what its like to mount a Unicorn.

As fate would have it Daggerford is celebrating a festival. After 630 miles the heroes were told to go and enjoy the fair (after being paid). At the gate the guards peace bonded any obvious weapons. Apparently halflings created the fair to share their culture….. food. The PC’s entertainment was interrupted by screams coming from the market.

Rats(5) the size of Errich with Rat like men(4) causing chaos. As the battle ensued Janthyra released a mighty Sleep spell, putting four helpless merchants and three of the giant rats to sleep. Errich and Azim dispatched two rats before they could attack Jareath. Ulfgrim used his peace bound hammer to hit one with a look of dismay as pillow fighting did not have the desired splatting effect. Jareath stood bravely in the front rank and removed his cloth from his “sword”. While claiming its a “peace string”….. which really inspired Errich. Janthyra then cast Crown of Madness Errich again slunk forward and struck at a Rat-man but found that he was not as effective as he could have been. Mean while a rat-man struck Ulfgar and then a mad one struck his friend. The luck was with the rat-man, as they also heavily damaging the bard. Ulfgrim healed the bard and removed his pillow case. Jareth returned the attack and struck the ran-man. Errich made a tactical mistake of taking too much time to attack leaving him next to the bard. Azim also had some success but did not kill a rat-man. A rat then failed to hurt Ulfgrim due to the bards inspiration.

OOC Note: The GM had weakened the were-rats as the party could not even hurt them otherwise.

Ulfgrim’s Spiritual Hammer crushed the skull of a rat-man, who then turned back to a human. Jareath cast Dissonant Whisper abusing the poor rat-man. Janthyra cast Witch Bolt on a rat-man while Errich snuck forward again this time killing a rat-man. With the death of their brood-mates the remaining rat-men scattered. Victory!

The heros worried about what the po po might do to them, jail or thank you letter? Errich’s cunning plan was then to use the body of rats and rat-men to stage a scene. Jathyra had a better idea, but put a on terrible performance …. more wooded than a Mahican. The guards finally made an appearance and thanked the hero’s for saving the merchants Errich inquired with the guard about what was going on. The guard reveled that not all was well with some murders and extortion taking place.

The hero’s decided to help investigate. Both Errich and Jareath to make a beeline for a weapon smith with the hope of getting some “silvered” weapons. At “Cromac Smithy”,a dwarf named Tholvar Cragjaw (proprietor) accepted and also revealed some clues about what was going on. Rumors had it that Daggerfords bell tower was swarming with rats. He knew the previous owner and that their son, Turven, now lived there.

While wondering the market the party noticed a large man with rapier (not peace bonded) was following them. Errich and Jareath attempted to follow the followers (now there were two of them). Jathyra convinced Azim and Ulfgrim to turn the tables on the thugs and followed them into an ally….. who promptly turned into were-rats…..Que fight music.

Ulfgrim sung his mighty hammer first causing a were-rat to hiss. They then attacked Azim and Ulfgrim while Jathyra cast Witch Bolt striking both were-rats. Azim proved fruitless in attack …. or fondle as Jareath called it. Ulfgrim attacked again, crushing its skull, killing the were-rat.. The other were-rat fled. Fight over in 12 seconds, a new record. The hero’s looked for evidence and and found two magic potions Enlarge and Reduce, the hero’s then searched the other were-rats clothes but found nothing. Azim, Jathyra and Ulfgrim then caught up with Errich and Jareath……… Investigating the Bell Tower next.

OOC Note: Don’t get Pina Colada Tim Tams…..unless you like flavors that should not touch.

Using the hero’s investigation skills they could not find any new information about Daggerfords pride and joy. After this the hero’s had to use manual investigation skills, walking and looking at 135ft high, 30ft wide tower. Observing the tower for three hours revealed there was a lot of foot traffic…. especially for a bell tower. Not having anything else to do Jareath decided to knock on the door and ask for “Turven”. A old man answered the door and denied that they had any issue with rats….. slamming the door in Jathyra face…. Jathyra then claimed to be a bell ringer and wanted to visit…….slam…… After this failure the the hero’s headed to the tavern, the Silverflood Inn, for a short rest. More rumors circulated about the murders giving the murders a general location (in and around the port) and the disappearance of the Guard Captain….. also something about a “laughing ghost”. Errich denied anything to do with murders as he wasn’t in port (as a pirate)

Ghost hunt…… walking the street, the fabric of space/time warped and a pile of slime appears on the ground, emerging out of the slime emerged a 25ft slimy worm thingy with seven tentacles . Que more battle music. Jathyra cast Scorching Ray…. but watched helplessly as the bolts bounce harmlessly off its slimy skin. Ulfgrim moved to engage the beast, and cast Protection From Evil Jareath slipped sideways and cast Heroism. The aboration then spat at Jareth as Errich then ducked out of the way. Errich failed to stab it. Azim looked around for something controlling the beast. But poked himself in the eye. Janthyra used Witch Bolt and watched lightning dance on its surface. Ulfgrim struck the creature with his hammer and also with a Spiritual Hammer. Jareath failed to wound the creature. The adoration then attacked the dwarf, but missed. Missed the bard and struck the halfling, grappling him. The other 4 attacks only resulted in one tentacle attaching itelf to the dwarf. Errich escaped the grapple and stepped back.

Azim spotted a tall human in a night blue robe standing on top of a roof, so immediately attempted to climb up a building after the cur. Failing to tell the party about it. His vow of silence must have come into effect. Janthyra’s Witch Bolt damaged the creature and she backed up. Ulfgrim also the tentacle grappling him, his Spiritual Hammer then bashed the creature. Jareth cast Dissonant Whisper, damaging the foul beast. It then spat at the dwarf… overestimating his height again. Errich moved in stabbed and retreated again. Meanwhile Azim got to the top of the building, but lost sight of his quarry…… he did find a piece of a paper.

Janthyra damaged the beast with her electrical bolt again. Ulfgrim struck the beast with both hammers, as did Jareath. The creature then went full tentacle mode, seven failures. Errich slipped in stabbed it , only to see it fall back to the goo whence it came.

Azim leapt off the roof …… super hero landing.

Janthyra used her arcana knowledge to investigate the paper, it was the remnants of some type summoning scroll.

Day ends.

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Caravan of Courage
But no little brown bears

The band of heroes were approached by the trader to say that the caravans were now hiring guards. The perspective employees turned up. Sir Axialrod Moonbeam, Ulfgrim Foehammer and Jareath Lockwind were of course paid the most as bodyguards. AZIM and Janthyra Tarmeikos were employed as Sergeants. And lastly (and leastly) nobody really wanted the halfling Errich who hired as a mere guard as a sign of pity more than guarding ability.

On the road towards Waterdeep the wagons went. Not much bothered them except for a raid by hobgoblins. Everyone rushed to fight, except for Errich who hid under the wagons and fired pop shots. Azim bravely ran forward and after finding that Hobgoblin captains are mean was forced to retreat. More spells, spiritual hammers and thrown hammers were used before Axialrod crashed into combat slaying the hobgoblin captain. Soon after the other hobgoblins were finished off and Azim’s wounds were patched. Errich was found under the wagon saying that all was safe.

A golden stag was spotted, and Errich and Azim chose to chase the quarry into an abandoned ruin. Amazingly the shadow monk was able to touch the beast before it was even aware of his presence. It then spoke in several languages before deciding that everyone could speak common. It said “blah blah blah, something inevitably vague and obvious in hindsight, blah blah blah” Errich thought that someone else was going to die. The stag then turned into a golden shower leaving behind a magical golden longbow. Upon returning to the caravan, Jareath hugged it saying that it was a Longbow of Warning and “mine, mine, mine”. No one else was too bothered except they can’t be jumped on at night now. Ulfgrim sent a quiet prayer to his goddess telling her about the bow and querying when his holy weapon would be arriving. A boil appeared on his bum soon after.

Travelling near Daggerford the caravan passed what appeared to be a man buried up to the neck beside the road. Most of the caravan wanted to leave him there as he had the words “oathbreaker” scrawled across his forehead. But some of the more gentle party wanted him freed (Errich and Jareath among them). As the true heroes freed the helpless man a tattoo was revealed bearing the insignia of the harpers. This peaked the interest of the heros and was decided that he should travel with Jareth. For some reason he did not want to talk about his past with Errich no matter how many (annoying) times he asked. Jareath was able to break his silence as he too was a member of the not-so secret secret society of Harpers. The man revealed that he was also tracking the Cult of the Dragon but was found prying, hence falsely accused of breaking his oath and left to die….. Errich remarked how enlightened Lawful society is, it won’t just kill innocent people as this is considered murder, but it is “OK” to bury them up to their necks and leave them to die. (let the Gods decide…)

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A few days past before a pair of Perytons attacked swooping down and attacking a guard slaying him with a dive attack using it’s gore attack and talons to rip him a new one. Jareath was also attacked but managed some pretty nasty magical words at the beast causing it to fall from the sky dead. The other was shot, blasted and slain as it attempted to fly off with the body of the guard to eat. Sir Axialrod amazed everyone with his hidden talent of cooking a Preyton Curry.

The caravan of wagons continued up the road with Daggerford and its annual fair the next stop…

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Princess Pig
Azim gets down and dirty

The Heroes arrived at the city of “Eternal Sun” Elturel and soon found themselves at an inn called A Pair of Black Antlers. With a blast from the horn of Jareath, it was announced that Sir Axialrod, hero of Greenest, had arrived . They were introduced to the presence of Ontharr Frume who informed them that games were about to be had before the monk Leosin Erlanthar could show up.

Why not… As Jareath Lockwind played his harp.Janthyra Tarmeikos immediately started some betting scams.

  • Knife throwing was going well until the blindfold was added making everyone miss.
  • Arm wrestling was won by Sir Axialrod after beating the noble dwarf Ulfgrim and silly halfling who had got to the final by mysterious methods.
  • The Lady in Lace (catch the greased pig in mud) competition was won by the very dirty Azim (who is now the champion of the Lady) and once again Errich sulked…
  • The drinking competition was won by the dwarf who not only drank the entire competition under the table did it with style and grace and one very loud burp (and finishing everyone elses drinks….)

The heroes were convinced very easily to continue to thwart the plots of the cult of the dragon and travel down river to the city of Baldurs Gate. Ontharr Frume presented the characters with a bag of magical treasure including magical arrows, bag of holding and potion of water breathing. Everyone spent some time in the city purchasing equipment before boarding the barge and heading downriver. There they met the wagon agent Ackyn Selebon who told them to wait. Soon they got bored and investigated the surroundings and warehouse of the cult, but found nothing.

As strange mad man approached AZIM on the street and said that the gate has opened, blah blah blah. Azim then said “show me” only to have the man pull out a tentacle and start casting a horrible spell. Errich grabbed the tentacle and ran off as the others retreated behind shields or by distance. Only the command of Ulfgrim Foehammer causing the mad spell caster to run away saved the day with no loss of life.

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Dragon Hatchery finished

After the fight with the roper the party had to have a quick breather to recover some of their strength. Sir Axialrod Moonbeam looked like a tin can that was poorly opened. Thanks to innate toughness he recovered somewhat. Leading the crew out down a nearby tunnel they discovered a nest of Kobolds who immediately attacked. Sir Axialrod Moonbeam and Ulfgrim Foehammer immediately formed a front rank attempting to stop anyone from rushing past. One Kobold began with a crown of sillyness cast from Janthyra Tarmeikos as the highly mobile monk AZIM rushed up the side.

Soon the Kobolds fighting the heroes died but amazingly half seemed to have wings and flew over the top and attempted to drop stones. Errich was struck for the very first time ever, exlaiming “I think this is what pain feels like”. A rock was dropped at AZIM who caught it and returned it with a mighty “ha” killing the flying kobold. Others were slain with thrown hammers, arrows and bolts, before the final attempted to rush past Janthyra Tarmeikos whose dagger once again slew the beast.

The party continued up the stairs avoiding the silly trap step, and encountered a chamber where three guard dragon things waited. Nobody joined them in the pit as the party carefully pitted them with Arrows, bolts and magic. AZIM rushed off to find another trap and probably sulked as he didn’t have anything to throw.

More caverns were emptied until a swarm of bats were disturbed that also disturbed 10 stirges. The stirges failed to surprise anyone and were destroyed effectively with team play. Only Jareath Lockwind had a sucky experience but it was bashed off very quickly. Some gems were found in a midden pit.

The Cavern was empty and no more evidence or dragon eggs could be found. They left and returned to Greenrest. There they were paid and had their first sleep for some time before leaving to travel to Elturel to find the monk Leosin Erlanthar who had promised them more money.

Travelling towards Elturel they encountered a broken down wagon and several people attempting to fix it. Suspicions were raised by continued talking with the leader. However, after a “Tiamat be praised” was issued from Sir Axialrod his suspicions were confirmed. Reaching for his sword they attacked (first is must be noted as at that stage he hadn’t raised his hand). Sir Axialrod Moonbeam battered at the leader quickly and knocked her over before Errich rushed up and stabbed her to death. The two guards and peons were quickly dispatched. Evidence in the form of a letter were found indicating that they were members of the dragon cult and were taking this wagon of loot towards Baldurs gate to join up with other Cultists.

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Tale of two battles
ouch

The heroes after kicking the bodies of the guards for good measure discovered that they had recently moved their guardroom into a storeroom. Obviously the draft was too much. The next room with signs of recent bed removals had a sleeping drunk figure lying on the floor. They tied him up and moved on to search two rooms next door before finding a key in a bedroom and rope ladder leading down under a rug. Don’t forget the clue to where the Cult are headed and some real bad poetry

Moving down the corridor they encountered an official dragon cult lair with dragon images on walls, Tiamat statue in the corner and of course several creatures meeting us. Langdedrosa Cyanwrath attempted to monologue, but was out monologued by Sir Axialrod Moonbeam first. Also with a range of Beserker guards waiting was the semi chief villan, Frulam Mondath. As Ulfgrim Foehammer and Sir Axialrod Moonbeam moved up, Cyanwrath breathed a beam of electricity at Axialrod, Ulfgrim and Janthyra Tarmeikos. Using his shield Sir Axialrod Moonbeam deflected all the damage as Ulfgrim took only some, whereas Janthyra was caught by surprise and knocked unconscious. Everyone attacked Cyanwrath, but as AZIM attempted to flank him he encountered another beserker who was hidden behind a pillar.

Cyanwrath’s luck ran out as everyone bashed the crap out of him dropping him down very quickly, but the beserkers were not to be underestimated, nor was the clerical power of Frulam Mondath who cast a Spiritual Hammer spell to attack Ulfgrim. Jareath Lockwind managed to freeze Frulam briefly before she summoned some spiritual protection. The beserkers were eventually defeated, before Jareath used a large toot spell at the cleric and beserker who now moved up bringing up the horrible Spirit spell that seemed to do lots of damage. Frulam was shot by the halfling, Errich before passing away. Everyone was very bruised and after disarming a trap on the chest found some gems, ring and necklace inside. Everyone retreated to the Guard room to have a hours rest.

Carrying on down the corridor past the shrine to Taimat a cavernous cavern was found. Thanks to the power of light cast on rocks by Jareath Lockwind the entire cavern was lit. 4 kobolds jumped up and surpised everyone except for Azim who ran over and punched two out before firebombs or stickyness bombs could be thrown. Axialrod was trapped in a power of glue, before Errich and Axim slew the remaining kobolds.

Below in the central cavern, a steel cage showed two small dragon beasts who were planning on surprising the party. The entire crew except for Azim who hadn’t brought any missile weapons fired at the beasts. This woke up a pile of rocks in the corner who appeared to be a roper. Missiles were fired (the dragons attempted to hide behind rocks) and it attempted to grap Sir Axialrod Moonbeam who was missed. The noble knight retreated from the ropes firing his longbow. However, the beast moved up and grabbed Jareath Lockwind from 50’ away and began to drag him closer. More arrows and stuff was fired mostly glancing of the stoney exterior of the beast. As Jareath, was dragged closer, Azim and then Axialrod rushed in to defend their friend who was immediately chomped unconscious. The beast then entangled Axialrod who dragged him closer and then chomped him as well. Luckly, using all of his Battle Master techniques Axialrod avoided some damage. More missiles fired as the monk managed several good hits on the beast. Axialrod was again mightily chomped but thanks to his tough heritage only just survived. Thanks to a well timed arrow from Errich the beast was slain. Ulfgrim moved up and used his special healing power to wake Jareath and everyone piled into the heap with the two dragons. Arrows and firebolts from Janthyra Tarmeikos continued as the dragons were slain. The shields of the dwarf and fighter had many toothy marks.

Everyone breathed a sigh of relief as how close the fight went to a TPK… The two dragon eggs were destroyed and another was found and destroyed as well. The rest of the cave complex waits. Everyone seems to be damaged.

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An unexpected pause for Fish and Posing

Having begun the assault on the enemy underground lair the Heroes of [INSERT PARTY NAME HERE] suddenly and inexplicably paused to eat pickled fish and look up to the left.

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Some of the heroes, or at least their dream-selves, imagined they were in the 41st Millennium flying through the perils of the warp in an attempt to capture some objectives. Unfortunately the Ultramarines proved the worst at this (slaying a number of Orks in the process of losing) but their kin, the Hordes of Chaos, proved that evil does pay…. The Orks came a close second with the Eldar third…

check out Warhammer 40K Forgotten Stars board game

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