The day starts in the company of fast speaking Gnome to Tinkerhome. Passing machines on the ground and some flying, all apparently made by the creator, the Gnomes had tried to make them but failed. After a while the grand city of Tinkerhome, a collection of about 60 tents.
We are pointed off in the direction of Flant, the high priest, leader of the Gnomes. In a huge crater is a tent surrounded by broken machines. Azim speaks for the party as he is the only one who can communicate. Flant is the high priest of Leonis the creator. Jareath tries to get him to get Leonis down to talk, basically he is insane and only builds stuff. The more followers he get, hopes to get contact with Leonis…. so leads a mass and gets nothing. Errich asks about who else lives here, just the Gnomes and a depressed creature who just wants to get out. Azim enquirers about is there a closer point, yes the Lake. It is left to the party to cast various *Polymorph * spells, Errich will gets to ride Azim.
As Jareath goes to cast a spell, his voice is drowned out by the something, and his spell fails. Azim’s boots still flap and he can fly. Travelling to the lake, passing Gnomes making a device, smelling something burning, then an explosion. Knocking Seakul off his feet, blowing debris everywhere. Azim inquires if they have seen Vita, they suggest looking on the other side of the lake. Arriving at the lake, it is not really a lake but a tar/sludge pit with the castle flying above it. Travelling around the otherside of the lake a figure is trudging in another direction, the party follow the creature in its staggering gate.
The creature is made of metal and held together by bolts and wires, It greets us “Hello” and his name is Vita. The party offers to take him out of here, but he wants to know what he can do. But he doesn’t know how to get up to Leonis. Seakul wants to leave and sulks throwing something in the lake. The tests the liquid and finds out it is acid. Capturing mechanical birds then. Looking for birds, mechanical birds.
Sir Axialrod, and Errich, jumps to try and grab onto the low flying creature. It then starts to fly up toward the castle. Azim takes to wing with his boots. The tower is 130’ diameter, there are three entrance ways, a large chamber houses three machines to smaller flying machines and one larger one. Azim is blocked from entrance, Azim has to fly up to the next level.
Back on the ground are Ulfgrim, Jareath and Seakul are on the ground making a campfire.
Azim on the outside of the tower, trying to get into a shuttered window, opening he finds himself in a library. Paper and parchment litter every surface, shelves surround the walls with many papers pulled out. Meanwhile in the bay Errich and Sir Axialrod try the door and find it locked by magic, with nothing to pick it is left to Sir Axialrod to force it open. Smashing it three times with his hammer, then it breaks the lock.
Azim looks around the room, hears the sound of banging on a door. A chair seems to bump into his legs, he sits down and the chair sighs…. turns on a light and starts to fly around the room, looking for notes or workbooks.
Sir Axialrdod and Errich climb the stairs, into a glorified closet. Errich looks at something in a glass case, bone caltrop which Errich collects. Sir Axialrod opens one of the four doors also into the library. Only in one corner are some properly sorted books, Spell books of arcane nature which Azim puts into his portable hole. The three party members than listen at the double doors, Errich hears noises, someone working on something. Sir Axialrod opens the door. The room is unused and empty, Errich investigates … this is in fact an illusion. Azim and Sir Axialrod don’t see anything.
It is in fact a workshop, with sketches on the walls and apparatus everywhere, there is also an old man working. Errich tries to ask the man something. But he doesn’t even looks over his shoulder and dismisses Errich. Errich takes his leave taking the party with him. They exit while they investigate other stuff. The next room is a bedroom. The next room is a kitchen. Sneaking back into the workroom, Errich sneaks in and collects some papers. They they make there way out. Errich tries again to question Leonis, about machine. He seems quite busy, and doesn’t know about Limbo or Machine. He will not give any notes….. Sir Axialrod tries to talk to him, and starts the fight.
Sir Axialrod tries subdue him, hitting three times then another three times. Errich knocks him out from behind. There is a large machine, which is magical, a suit of plate armour (8’ tall), some clockwork dolls, a cart with barrels (organ gun). The armour is sealed. Heading down the stairs to the crashing to e hanger bay. One of the big bird has slings under the wings. Eventually the bird takes off. The heroes jump off the machine.
Basically the party arrive back at the other party members. Sir Axialrod like a bad dog says “I brought the wizard.” The party take Leonis back too the gnomes. Saying here is Leonis, only the religious Gnomes really care. The party then pull the leaver.
The party appear in a rolling grass lands, cresting a hill the party see a tower 50’ away. Some Bearded Devils are assaulting the tower as two women through vases out the window at them. Sir Axialrod then immediately summons his castle and climbs the stairs on Azim moves forwards and asks them what they want…. to eat the women. Seakul uses Misty Step then moves into combat hitting a Bearded Devil twice. Jarath runs up Sir Axialrods tower. Ulfgrim moves forward and casts Sacred Flame. Errich shoots one. The Bearded Devils then gang up on Seakul chopping with Glaives and beards.
Sir Axialrod shoots one twice, Azim arrives smashing the back of a Bearded Devils destroying it.. Seakul s kills another one, the swings his two-handed sword into another. Jareath fires two mighty shots at the wall. Ulfgrim hits one as does Errich who disengages after the strike. Bearded Devils then start wailing on Seakul.
Sir Axialrod shoots from his tower, hitting three times. Azim kills a Bearded Devil. Seakul hits and unleashes his divine energy. Jareath kills a Bearded Devil from the top of the tower. Errich tries to disbelieve the scene but its real, then uses his off hand to stab one in the side. The Bearded Devils fail completely.
Sir Axialrod finishes the Bearded Devil Errich had stabbed. Azim starts wailing on the last Bearded Devil , Seakul dispatches it with ease. The mighty beasts are defeated….. lots of lovely ladiess burst from the tower. One of each of the races of the PC’s they all want to kiss the PC’s…… everyone resists except the bard.
Battle with Succubi begins. Errich stabs the Succubi twice and then it is shot by Sir Axialrod once. Jareath leaps off the parapet, hitting the ground hard. Azim hits his Succubi three times. Seakul hits twice. Ulfgrim feeling weak does a little damage on the dwarven Succubi. Every Succubi disappears except the bards, who gives him a lovely kiss. Errich tries to interrupt the kiss and gets behind the creature and stabs twice. Sir Axialrod leaps off the balcony at the last Succubi and hits hits on the way down. Azim does nothing, as Seakul gets there in time to kill the last Succubi.
Suddenly the whole party disappears in to grayness. And a voice says “What was the meaning of that?” Nothing as it seems. “Is the chance of delight worth risk and pain?” Half the party thinks it is and the Lawful Don’t. The machine wants us to go on a mission to Tarterus, to see a couple of titans called Themus and Mnenouyne. They are building a sample of black stone called acropolis. Machine wants a sample of block. Azim checks his portable hole and all mechanical equipment and notes are gone.