The heroes gathering up the uniforms of the dead ambushers trotted down to the enemy encampment located at the bottom of a steep sided ravine. They found it guarded by kobolds who had tents at the entrance. Human camps were located further towards the back of the ravine. Walking confidently down into the camp the heroes blended amazingly with the mercenary population. The phrase “praise to Taimat” that was uttered at every conversation and had a fervent ring to it, surrounded as they were by many hundreds of enemies.
After successfully gathering intelligence the location of the missing monk was discovered. He was found tied to a pole near the back of the ravine. The other village prisoners and a few from a previous raid were also discovered in a tent nearby. Night fell.
A conversation was overheard between two enemy officers. News of the rear guards destruction had reached the camp and the order was given to fortify the entrance against intruders. The receiver of this order however never carried it out as he was put to sleep by a powerful sleep spell from Janthyra Tarmeikos. Jareath Lockwind caught the body before it crashed to the ground thus assuring that no alert was raised. The first officer assuming that his order was carried out left without actually doing anything. The sleeping officer was brought over to the monk tied to the pole and the monk was cut down (despite his protest) and replaced with the sleeping officer. As Sir Axialrod Moonbeam led the slinking monk away both Errich and Jareath Lockwind decided that a dead guard wouldn’t wake up and caused a double poke slaying him silently. The villainous twosome assumed their crime went unnoticed. But the Gods notice these things and another black mark stained their quickly blackening souls. For the killing of an unarmed and helpless prisoner is a dastardly evil act against any sentient creature let alone a human of unknown quality.
Errich then broke into the tents holding the villagers prisoner and thanks to deft lock picking skills silent freed all the prisoners from their chains. Amazingly thanks to the inspiration of Jareath Lockwind everyone snuck out of the camp with barely a whisper.
Back at the village of Greenest, the Governor Tarbaw Nighthill rewarded the heroes on a successful rescue and then asked if would return and put an end of the dragon hatchery at the back of the camp. Everyone agreed and after a good nights sleep the refreshed party of heroes departed for the camp once more. After arriving and sending in the scouts the camp was found to be mostly empty.
All that remained were three individuals cutting up an antelope. These figures upon being approached proved friendly enough and admitted that everyone had left except for the people in the cave hatchery. The party crept in but were surprised by two dragon cultists who seemed to burst out of the rock and surprise both Sir Axialrod Moonbeam and Ulfgrim Foehammer. Somehow AZIM wasn’t surprised but didn’t react allowing poor Ulfgrim to be viciously attacked. Thanks to the hardy nature of the dwarves he shrugged of the mighty attack and then everyone got to the butchery, surrounding and slaying the two cultists. Focusing their attacks on the heroic dwarf the rest of the heroes attacked with impunity. Ulfgrim Foehammer was forced to breathe hard, get his second wind and even gave thanks to his dwarven god and healed himself.
Carrying up the corridor the party, partly surprised a guard room bursting in and slaying all the guards with efficient strokes. Even Janthyra Tarmeikos closing her eyes and stabbing out with her dagger slew a guard as he attempted to rush past. All was quiet.
More tunnels awaited. Particularly some trapped stairs (sorry too obvious), and some screaming/exploding mushrooms sit near the entrance. Errich without even searching spotted the possible trap place.